Design System jobs at Perplexity
2 open roles right now. Every one links to the official application page at Perplexity.
- 1
Member of Technical Staff (Software Engineer, Design System)
San Francisco, USA
Perplexity is hiring a frontend engineer to build the design system used across Perplexity products, the component library and design language shared across web, iOS, Android, macOS, and Windows. The role focuses on developing component APIs for internal product teams, contributing to the token pipeline that keeps platforms visually consistent, and maintaining interaction quality and accessibility. The listed tech stack is React, TypeScript, CSS, and design tokens.
- 2
Design Systems Lead
San Francisco, USA
Perplexity is hiring a Design Systems Lead in San Francisco to bootstrap an intuitive semantic token system that supports design and product teams across multiple platforms and frameworks. The role is a true 50/50 design-engineer position: primarily working in GitHub owning the design system repo, while staying fluent in Figma so design and engineering never drift apart. The work spans mobile, web and React surfaces in partnership with product feature teams.
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